WarZ RUST X5/X10 MAX2|DUO [TP|KIT|SHOP|LOOT+] [ 8 days online ]
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Jitter 3.5 ms
Last checked 45 s ago
138 / 200 players
Procedural Map
5x Max 2 Modded 10 days live Avg ping 131.6 ms Avg jitter 31 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 195.209.214.202:40000
First seen 07.08.2026
Server info
• Без лагов и фризов + premium AntiCheat• Стартовые киты - /kits• Система торговли - /trade• Моментальный крафт (insta craft)
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 119 | |
| Online | 127 ms | 88 | |
| Online | 122 ms | 45 | |
| Online | 124 ms | 24 | |
| Online | 123 ms | 13 | |
| Online | 123 ms | 3 | |
| Online | 122 ms | 4 | |
| Online | 123 ms | 13 | |
| Online | 122 ms | 48 | |
| Online | 143 ms | 93 | |
| Online | 143 ms | 120 | |
| Online | 137 ms | 119 | |
| Online | 131 ms | 139 | |
| Online | 132 ms | 118 | |
| Online | 124 ms | 56 | |
| Online | 122 ms | 46 | |
| Online | 122 ms | 25 | |
| Online | 122 ms | 10 | |
| Online | 123 ms | 5 | |
| Online | 122 ms | 9 | |
| Online | 123 ms | 13 | |
| Offline | 132 ms | — | |
| Offline | — | — | |
| Online | — | 112 | |
| Online | 135 ms | 121 | |
| Online | 136 ms | 123 | |
| Online | 129 ms | 115 | |
| Online | — | 58 | |
| Online | 135 ms | 44 | |
| Online | 127 ms | 26 | |
| Online | 122 ms | 11 | |
| Online | 121 ms | 12 | |
| Online | 123 ms | 7 | |
| Online | 122 ms | 14 | |
| Online | 123 ms | 61 | |
| Online | 131 ms | 106 | |
| Online | 135 ms | 118 | |
| Online | 123 ms | 126 | |
| Online | — | 124 | |
| Online | 122 ms | 104 | |
| Online | 125 ms | 57 | |
| Online | 134 ms | 34 | |
| Online | 130 ms | 23 | |
| Online | 122 ms | 8 | |
| Online | — | 4 | |
| Offline | — | — | |
| Online | 125 ms | 16 | |
| Online | 123 ms | 51 | |
| Online | 122 ms | 90 | |
| Online | 138 ms | 113 |
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.