[Semi PVE] Рейды по дверям, vanilla WIPE 06.08 [ 8 days online ]

No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Last checked 3 m ago

0 / 200 players

Procedural Map

10 days live

Visit website

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 185.207.214.251:35000

First seen 07.08.2026

Server info

ВНИМАНИЕ! СЕРВЕР ТЕСТИРУЕТСЯ!

Основные элементы:
PVE на обычной карте, PVP в Deep Sea
Сервер не нагружен модами, максимально приближен к классике
В зоне шкафа владелец может убить игрока
Рейд домов разрешен, но только по дверям и окнам
Рейты х2 на все кроме серы
Крафт инструментов для рейда замедлен
На всех RT добавлены боты разной сложности
Вайп в первый (глобальный) и третий (только карта) четверг месяца

Recent history from Chicago

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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.