UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 14.0 [ 8 days online ]
121 ms · Chicago
Jitter 12.7 ms
Last checked 1 m ago
28 / 200 players
Procedural Map
2x 10 days live Avg ping 126.3 ms Avg jitter 6.4 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 45.136.204.49:20000
First seen 07.08.2026
Server info
Конфигурация сервера Zombie Land:
Максимум игроков в команде: 4
Рейты добычи ресурсов - x2
Рейты добычи компонентов - х2
Ежедневные бонусы
Длительность дня 45 минут - ночи 3 минуты
Моментальный крафт
Плавка ускорена в 3 раза
Машины с запчастями и топливом
Автосортировка в печах
Плагин «Друзья» (отключение урона + авторизация)
Система жалоб на игроков
Телепортация
Система крафтов
Вайп Блок
Киты для комфортного старта
Сортировка предметов
Подводные ивенты
Скины
Наш сайт/магазин - ultimaterust.com
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 121 ms | 23 | |
| Online | 139 ms | 29 | |
| Offline | — | — | |
| Online | 122 ms | 21 | |
| Online | 120 ms | 11 | |
| Online | 132 ms | 5 | |
| Online | 122 ms | 14 | |
| Online | 123 ms | 16 | |
| Online | 132 ms | 26 | |
| Online | 130 ms | 27 | |
| Online | — | 22 | |
| Online | 123 ms | 34 | |
| Online | 139 ms | 31 | |
| Online | 131 ms | 31 | |
| Online | 132 ms | 29 | |
| Online | — | 19 | |
| Online | 133 ms | 14 | |
| Online | 128 ms | 6 | |
| Online | 130 ms | 15 | |
| Online | 133 ms | 17 | |
| Online | 122 ms | 25 | |
| Online | 137 ms | 42 | |
| Online | 128 ms | 54 | |
| Online | 130 ms | 51 | |
| Online | 127 ms | 49 | |
| Online | 122 ms | 59 | |
| Online | — | 66 | |
| Online | 122 ms | 53 | |
| Online | — | 34 | |
| Online | 122 ms | 20 | |
| Online | 121 ms | 8 | |
| Online | 129 ms | 18 | |
| Online | 121 ms | 20 | |
| Online | 121 ms | 23 | |
| Online | 131 ms | 42 | |
| Online | 127 ms | 73 | |
| Online | 120 ms | 73 | |
| Online | 133 ms | 82 | |
| Online | 122 ms | 75 | |
| Online | 122 ms | 72 | |
| Online | 123 ms | 6 | |
| Online | 139 ms | 2 | |
| Online | 122 ms | 1 | |
| Online | 132 ms | 2 | |
| Online | 121 ms | 1 | |
| Online | 132 ms | 7 | |
| Online | 130 ms | 8 | |
| Online | 129 ms | 11 | |
| Online | 133 ms | 11 | |
| Online | — | 13 |
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.