[GUA] UKRAINE | SOLO | X2 | UA | EU | MAP WIPE 13.08 [ 8 days online ]

129 ms · Chicago

Jitter 1.2 ms

Last checked 30 s ago

6 / 50 players

Custom Map

2x Max 1 10 days live Avg ping 129.8 ms Avg jitter 1.9 ms

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 51.38.142.28:28215

First seen 07.08.2026

Ping history from Chicago

130.3ms128.1msAug 11Aug 17

Jitter history

2.3ms0.8msAug 11Aug 17

Recent history from Chicago

Checked Status Ping Players
Online 129 ms 6
Online 131 ms 5
Online 131 ms 5
Online 129 ms 4
Online 130 ms 1
Online 130 ms 3
Online 130 ms 2
Online 131 ms 3
Online 130 ms 3
Online 132 ms 4
Online 131 ms 7
Online 131 ms 9
Online 129 ms 8
Online 130 ms 6
Online 130 ms 8
Online 130 ms 7
Online 131 ms 6
Online 129 ms 3
Online 129 ms 3
Online 131 ms 2
Online 129 ms 4
Online 127 ms 6
Online 128 ms 5
Online 127 ms 12
Online 128 ms 13
Online 127 ms 13
Online 133 ms 12
Online 128 ms 7
Online 128 ms 9
Online 129 ms 8
Online 127 ms 5
Online 125 ms 2
Online 129 ms 4
Online 130 ms 5
Online 129 ms 8
Online 130 ms 13
Online 131 ms 20
Online 129 ms 15
Online 130 ms 13
Online 132 ms 11
Online 131 ms 12
Online 130 ms 13
Online 129 ms 7
Online 131 ms 3
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Online 131 ms 5
Online 129 ms 9
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Online 126 ms 13
Online 129 ms 15

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.