Neo-Games PVE #ViArti [ 8 days online ]

121 ms · Chicago

Jitter 1.2 ms

Last checked 43 s ago

1 / 10 players

Procedural Map

10 days live Avg ping 123.9 ms Avg jitter 4.3 ms

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Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 89.65.227.80:28025

First seen 07.08.2026

Ping history from Chicago

127.1ms120.5msAug 11Aug 17

Jitter history

4.4ms2.2msAug 11Aug 17

Recent history from Chicago

Checked Status Ping Players
Online 121 ms 1
Online 119 ms 1
Online 119 ms 1
Online 127 ms 1
Online 121 ms 1
Online 119 ms 1
Online 124 ms 1
Online 120 ms 1
Online 136 ms 1
Online 123 ms 1
Online 121 ms 1
Online 126 ms 1
Online 120 ms 1
Online 129 ms 1
Online 123 ms 1
Online 121 ms 1
Online 123 ms 1
Online 124 ms 1
Online 123 ms 1
Online 119 ms 1
Online 120 ms 1
Online 119 ms 1
Online 120 ms 1
Online 120 ms 1
Online 124 ms 1
Online 127 ms 1
Online 119 ms 1
Online 119 ms 1
Online 119 ms 1
Online 120 ms 1
Online 120 ms 1
Online 120 ms 1
Online 120 ms 1
Online 119 ms 1
Online 128 ms 1
Online 120 ms 1
Online 119 ms 1
Online 119 ms 1
Online 125 ms 1
Online 120 ms 1
Online 122 ms 1
Online 126 ms 1
Online 120 ms 1
Online 118 ms 1
Online 119 ms 1
Online 118 ms 1
Online 125 ms 1
Online 126 ms 1
Online 123 ms 1
Online 119 ms 1

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.