[EU East] Facepunch Premium 1 [ 8 days online ]

128 ms · Chicago

Jitter 1.5 ms

Last checked 29 s ago

13 / 400 players

Procedural Map

10 days live Avg ping 128.9 ms Avg jitter 1.5 ms

Visit website

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 57.128.211.55:28015

First seen 07.08.2026

Server info

This is an official server owned and operated by Facepunch.

People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Ping history from Chicago

129.7ms127.2msAug 11Aug 17

Jitter history

1.9ms0.8msAug 11Aug 17

Recent history from Chicago

Checked Status Ping Players
Online 128 ms 13
Online 129 ms 8
Online 131 ms 15
Online 129 ms 12
Online 130 ms 12
Online 130 ms 13
Online 130 ms 11
Online 128 ms 13
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Online 129 ms 21
Online 129 ms 25
Online 128 ms 17
Online 130 ms 19
Online 130 ms 13
Online 129 ms 17
Online 130 ms 13
Online 133 ms 11
Online 130 ms 11
Online 129 ms 15
Online 129 ms 8
Online 126 ms 19
Online 129 ms 22
Online 126 ms 27
Online 127 ms 22
Online 126 ms 19
Online 127 ms 19
Online 127 ms 15
Online 128 ms 19
Online 127 ms 23
Online 127 ms 21
Online 125 ms 17
Online 129 ms 18
Online 129 ms 18
Online 129 ms 21
Online 129 ms 31
Online 128 ms 28
Online 129 ms 21
Online 128 ms 17
Online 129 ms 19
Online 130 ms 17
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Online 131 ms 29
Online 127 ms 23
Online 129 ms 15
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Online 128 ms 34

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.