[EU East] Facepunch Premium 2 [ 8 days online ]

129 ms · Chicago

Jitter 0.7 ms

Last checked 1 m ago

15 / 400 players

Procedural Map

10 days live Avg ping 129.2 ms Avg jitter 2 ms

Visit website

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 57.128.211.53:28015

First seen 07.08.2026

Server info

This is an official server owned and operated by Facepunch.

People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Ping history from Chicago

130.7ms127.7msAug 11Aug 17

Jitter history

2.6ms1.1msAug 11Aug 17

Recent history from Chicago

Checked Status Ping Players
Offline
Online 129 ms 3
Online 130 ms 9
Online 134 ms 12
Online 131 ms 5
Online 129 ms 5
Online 130 ms 6
Online 129 ms 5
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Online 129 ms 19
Online 130 ms 22
Online 129 ms 22
Online 126 ms 23
Online 129 ms 18
Online 129 ms 11
Online 130 ms 7
Online 130 ms 5
Online 130 ms 6
Online 129 ms 11
Online 126 ms 12
Online 128 ms 16
Online 126 ms 18
Online 126 ms 18
Online 127 ms 14
Online 126 ms 22
Online 133 ms 16
Online 127 ms 20
Online 126 ms 16
Online 128 ms 6
Online 127 ms 8
Online 130 ms 14
Online 130 ms 14
Online 128 ms 24
Online 129 ms 29
Online 129 ms 23
Online 130 ms 22
Online 130 ms 27
Online 128 ms 24
Online 134 ms 20
Online 130 ms 17
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Online 129 ms 14
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Online 128 ms 30

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.