▲ODYSSEY_ISLAND | PVE | RPG S| OPEN WORLD ADVENTURE▲ [ 8 days online ]

129 ms · Chicago

Jitter 1 ms

Last checked 4 m ago

0 / 40 players

Procedural Map

10 days live Avg ping 129.8 ms Avg jitter 2.4 ms

Visit website

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 137.74.4.114:25610

First seen 07.08.2026

Server info

Welcome to ODYSSEY_ISLAND. A premium non-lethal server built entirely for fun, exploration, and long-term progression. ▲ CHARACTER RPG ▲ • Earn experience points for everything you do on the island • Level up persistent stats to build a unique custom character profile • Unlock specialized perks for gathering, survival, and combat mechanics ◆ OPEN WORLD ADVENTURE ◆ • Explore a wild, custom island map packed with hidden monument puzzles • Face dangerous rogue AI factions, custom world bosses, and events • Completely raid-free environment designed for cozy community living ❖ COZY SANDBOX FEATURES ❖ • Monthly wipe schedule perfectly balanced for casual adult players • Instant item sorting, custom vehicle shops, and automated factories • Active, mature administration ensuring a lag-free environment Join our Discord community to lock in your profile and start your journey!

Ping history from Chicago

130.4ms127.9msAug 11Aug 17

Jitter history

3.1ms1.1msAug 11Aug 17

Recent history from Chicago

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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.