BURMALDA | X2 • MARKET • EVENTS [ 8 days online ]

Offline

Last checked 1 m ago

1 / 100 players

Procedural Map

2x 8 days live Avg ping 130.4 ms Avg jitter 5.4 ms

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 111.88.155.73:28015

First seen 09.08.2026

Ping history from Chicago

132.1ms127.8msAug 11Aug 15

Jitter history

6.4ms2.3msAug 11Aug 15

Recent history from Chicago

Checked Status Ping Players
Online 127 ms 0
Online 126 ms 0
Online 127 ms 1
Online 133 ms 1
Online 127 ms 1
Online 127 ms 0
Online 127 ms 0
Online 134 ms 0
Online 125 ms 0
Online 133 ms 0
Online 125 ms 2
Online 133 ms 1
Online 127 ms 2
Online 127 ms 3
Online 126 ms 4
Online 126 ms 1
Online 126 ms 0
Online 126 ms 0
Online 142 ms 0
Online 127 ms 0
Online 143 ms 0
Online 126 ms 0
Online 142 ms 4
Online 128 ms 4
Online 126 ms 2
Online 133 ms 2
Online 126 ms 0
Online 127 ms 2
Online 134 ms 3
Online 135 ms 0
Online 126 ms 1
Online 133 ms 0
Online 133 ms 0
Online 128 ms 0
Online 126 ms 0
Online 142 ms 0
Online 126 ms 0
Online 143 ms 0
Online 127 ms 0
Online 133 ms 0
Online 142 ms 0
Online 133 ms 0
Online 127 ms 1
Online 134 ms 1
Online 127 ms 1
Online 135 ms 0
Online 141 ms 0
Online 134 ms 1
Online 128 ms 0
Online 127 ms 0

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.