[EU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped [ 8 days online ]
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 4 s ago
148 / 175 players
Wiped 10 Days ago
3x 10 days live Avg ping 91 ms Avg jitter 3.3 ms Wipe cycle 0.2 ±0.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 81.16.176.138:23615
First seen 07.08.2026
Last wipe: (10 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 0 | |
| 0 | |
| 0.2 | |
| 0.8 | |
| 0 | |
| — |
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 146 | |
| Online | 92 ms | 35 | |
| Offline | 92 ms | — | |
| Online | 87 ms | 31 | |
| Online | 91 ms | 18 | |
| Offline | 94 ms | — | |
| Offline | 86 ms | — | |
| Offline | 87 ms | — | |
| Online | 96 ms | 41 | |
| Online | 96 ms | 57 | |
| Online | — | 106 | |
| Offline | 93 ms | — | |
| Online | 92 ms | 151 | |
| Online | 98 ms | 131 | |
| Online | 93 ms | 30 | |
| Online | — | 21 | |
| Online | 87 ms | 24 | |
| Online | 92 ms | 11 | |
| Offline | 91 ms | — | |
| Online | 93 ms | 19 | |
| Online | 96 ms | 29 | |
| Online | 94 ms | 39 | |
| Online | 88 ms | 63 | |
| Online | 93 ms | 158 | |
| Online | — | 147 | |
| Online | 91 ms | 149 | |
| Online | 93 ms | 63 | |
| Offline | — | — | |
| Offline | — | — | |
| Online | — | 23 | |
| Online | — | 17 | |
| Online | 87 ms | 19 | |
| Online | 91 ms | 20 | |
| Offline | — | — | |
| Online | 91 ms | 66 | |
| Offline | 92 ms | — | |
| Offline | — | — | |
| Offline | 92 ms | — | |
| Offline | 91 ms | — | |
| Offline | 98 ms | — | |
| Offline | — | — | |
| Offline | — | — | |
| Offline | — | — | |
| Online | — | 26 | |
| Online | 87 ms | 26 | |
| Offline | — | — | |
| Offline | — | — | |
| Online | 91 ms | 65 | |
| Online | 88 ms | 97 | |
| Offline | 87 ms | — |
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.