[EU] AshRust 2x Monthly Solo/Duo/Trio | QoL/Loot+ | No BPs [ 8 days online ]

98 ms · Chicago

Jitter 6.4 ms

Last checked 1 m ago

85 / 100 players

Wiped 10 Days ago

2x Max 3 10 days live Avg ping 90.6 ms Avg jitter 3 ms Wipe cycle 0.2 ±0.2 days

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 81.16.176.138:22315

First seen 07.08.2026

Next wipe: (in 19 days) Predicted

Last wipe: (10 d ago)

Wipe history

Wiped Days since previous
0
0
0.6
0.4
0
0

Ping history from Chicago

92ms89.3msAug 11Aug 17

Jitter history

4ms2.4msAug 11Aug 17

Recent history from Chicago

Checked Status Ping Players
Online 98 ms 65
Offline
Online 89 ms 5
Online 15
Online 9
Online 91 ms 11
Online 87 ms 14
Online 91 ms 21
Offline
Offline
Offline
Offline
Offline
Offline
Online 18
Offline 91 ms
Online 94 ms 5
Offline 87 ms
Offline
Offline
Offline
Offline
Offline
Offline
Offline
Online 54
Online 95 ms 8
Online 87 ms 8
Offline
Online 1
Offline
Online 2
Online 86 ms 8
Offline 93 ms
Offline 91 ms
Online 91 ms 78
Offline 88 ms
Online 70
Offline
Online 86 ms 2
Offline 93 ms
Online 4
Online 2
Offline
Online 3
Online 86 ms 8
Online 9
Online 15
Offline
Online 77

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.