EU Limitless 2x Monthly Low Pop | No BP Wipes |Noob Friendly|x2 [ 8 days online ]

103 ms · Chicago

Jitter 3.8 ms

Last checked 27 s ago

83 / 100 players

discord.gg/Limitless

2x No BP wipe 10 days live Avg ping 97.9 ms Avg jitter 2.3 ms

Join Discord

Connect: 185.248.134.33:28010

First seen 07.08.2026

Next wipe: (in 20 days) Predicted

Last wipe: (9 d ago)

Ping history from Chicago

98.3ms97.3msAug 11Aug 17

Jitter history

2.5ms1.7msAug 11Aug 17

Recent history from Chicago

Checked Status Ping Players
Online 103 ms 70
Online 97 ms 66
Online 96 ms 40
Online 96 ms 37
Online 97 ms 18
Online 97 ms 6
Online 97 ms 28
Online 97 ms 34
Online 97 ms 55
Online 97 ms 85
Online 97 ms 121
Online 96 ms 111
Online 103 ms 96
Online 97 ms 80
Online 97 ms 71
Online 103 ms 41
Online 97 ms 22
Online 97 ms 14
Online 97 ms 29
Online 97 ms 52
Online 96 ms 84
Online 97 ms 106
Online 97 ms 113
Online 97 ms 92
Online 97 ms 95
Online 104 ms 85
Online 97 ms 67
Online 97 ms 59
Online 97 ms 34
Online 97 ms 23
Online 103 ms 6
Online 97 ms 34
Online 97 ms 50
Online 97 ms 77
Online 97 ms 97
Online 103 ms 101
Online 97 ms 94
Online 97 ms 97
Online 97 ms 100
Online 97 ms 86
Online 97 ms 77
Online 97 ms 51
Online 97 ms 33
Online 97 ms 17
Online 103 ms 39
Online 103 ms 37
Online 97 ms 51
Online 97 ms 82
Online 97 ms 112
Online 96 ms 129

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.