4Netplayers [EU] Fiasco Battlefield X100000 [DEV] [JOIN AND TRY [ 8 days online ]
108 ms · Chicago
Jitter 0.6 ms
Last checked 29 s ago
0 / 10 players
Procedural Map
10 days live Avg ping 110.7 ms Avg jitter 5.8 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 65.108.38.27:26100
First seen 07.08.2026
Server info
Fiasco Battlefield offers a balanced experience for everyone, featuring plenty of custom content and zero pay-to-win mechanics. We're keeping the server open during development so curious players can join, track our progress, and test the current build.
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 108 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 124 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 122 ms | 0 | |
| Offline | — | — | |
| Online | 123 ms | 0 | |
| Online | 124 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 |
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.