ETD#RUST01 | EU | VANILLA+ | SOLO/DUO/TRIO [ 8 days online ]
114 ms · Chicago
Jitter 4 ms
Last checked 2 m ago
0 / 100 players
Procedural Map
Max 3 10 days live Avg ping 110 ms Avg jitter 5.3 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 65.108.196.248:28015
First seen 07.08.2026
Server info
Welcome/Willkommen
☆ ETD#RUST01 | EU | VANILLA+ | SOLO/DUO/TRIO
○ IP: 65.108.196.248:28015
○ Steam Connect: https://connect.enjoythedifference.net/RUST01EU
○ Steam Group: https://steamcommunity.com/groups/EnjoyTheDifference
○ Steam Group: https://steamcommunity.com/groups/XER3C
○ Powered by ETD https://gs.enjoythedifference.net
╓──── GAME INFO ─────╡
• PVP
• Map size: 4'000
• Group limit: TRIO
• Wipe cycle frequency: Major Updates
• All progress will be wiped, except Bank.
• Normal loot with static lootables
• Stack size x5 for Cupboard & Wooden Box Larg
╓──── EXTRAS ─────╡
• ETD#PowerGrid (Beta)
• ETD#DynamicItemValueList (Beta)
• ETD#BusStopBuildingAllowed (Beta)
• ETD#Mailbox (Beta)
• ETD#WoundedScreaming (Beta)
• ETD#Bunker (Beta)
• ETD#Pets (Beta)
• Bank & Black Market
• Events (Offline)
• Jail (Offline)
• Bounty (Offline)
• Skulls Trophy (Offline)
• Server Voting (Offline)
╓──── SERVER INFO ─────╡
→ Dedicated Server, located in EU
→ Carbon modded server
→ Server time: CET
→ Server date format: DD-MM-YYYY
→ Automatic server restart at 04:30am
→ Hosted by https://gs.enjoythedifference.net
╓─────── RANKS ───────╡
1. Default
2. CLUB (Steam Group, Discort,...)
3. VIP
4. VIP+
╓───── COMMANDS ─────╡
→ TP to ETD = /etdspawn
→ ...
╓─────── RULES ───────╡
→ German, English in chat.
→ No advertising.
→ Avoid spam, racism, excessive toxicity,...
→ No cheating, scripting, bug or exploiting.
→ Any association with a Rust account banned for cheating/game abuse—or playing with someone who has one—will result in a ban.
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 114 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 122 ms | 1 | |
| Online | 107 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 124 ms | 1 | |
| Online | 107 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 108 ms | 2 | |
| Online | 107 ms | 2 | |
| Online | 107 ms | 2 | |
| Online | 114 ms | 0 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 114 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 1 |
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.