EU Limitless 2x Monthly Main | No BP Wipes | x2 [ 8 days online ]

97 ms · Chicago

Jitter 0 ms

Last checked 1 m ago

270 / 275 players

discord.gg/Limitless

2x No BP wipe 10 days live Avg ping 98 ms Avg jitter 2.3 ms

Join Discord

Connect: 185.248.134.62:28010

First seen 07.08.2026

Next wipe: (in 20 days) Predicted

Last wipe: (9 d ago)

Ping history from Chicago

98.8ms97.3msAug 11Aug 17

Jitter history

2.9ms1.3msAug 11Aug 17

Recent history from Chicago

Checked Status Ping Players
Online 97 ms 29
Online 97 ms 270
Online 97 ms 210
Online 97 ms 147
Online 97 ms 98
Online 97 ms 65
Online 97 ms 132
Online 104 ms 151
Online 103 ms 192
Online 97 ms 248
Online 98 ms 264
Online 97 ms 273
Online 97 ms 301
Online 103 ms 325
Online 97 ms 274
Online 97 ms 229
Online 97 ms 130
Online 97 ms 93
Online 97 ms 60
Online 97 ms 177
Online 97 ms 221
Online 97 ms 24
Online 97 ms 304
Online 97 ms 312
Online 97 ms 303
Online 97 ms 281
Online 103 ms 286
Online 96 ms 261
Online 97 ms 204
Online 96 ms 146
Online 103 ms 90
Online 97 ms 52
Online 97 ms 149
Online 97 ms 211
Online 97 ms 246
Online 97 ms 62
Online 97 ms 91
Online 97 ms 83
Online 97 ms 74
Online 97 ms 47
Online 103 ms 22
Online 103 ms 242
Online 96 ms 170
Online 97 ms 101
Online 103 ms 62
Online 103 ms 134
Online 97 ms 165
Online 104 ms 210
Online 97 ms 54
Online 97 ms 111

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.