EU Velt.gg 2x Monthly Small | 50% Upkeep | No BP Wipes | x2 [ 8 days online ]

97 ms · Chicago

Jitter 0.6 ms

Last checked 2 m ago

2 / 150 players

discord.gg/VeltRust

2x No BP wipe 10 days live Avg ping 97.8 ms Avg jitter 2.3 ms Wipe halving: 8 days

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Connect: 86.54.213.7:28015

First seen 07.08.2026

Next wipe: (in 20 days) Predicted

Last wipe: (9 d ago)

Ping history from Chicago

98.2ms97.5msAug 11Aug 17

Jitter history

2.7ms1.8msAug 11Aug 17

Recent history from Chicago

Checked Status Ping Players
Online 97 ms 2
Online 97 ms 2
Online 96 ms 2
Online 96 ms 1
Online 97 ms 1
Online 103 ms 1
Online 97 ms 2
Online 97 ms 3
Online 103 ms 3
Online 97 ms 4
Online 97 ms 5
Online 97 ms 3
Online 103 ms 3
Online 96 ms 3
Online 97 ms 2
Online 97 ms 2
Online 96 ms 2
Online 103 ms 0
Online 97 ms 0
Online 97 ms 0
Online 97 ms 0
Online 103 ms 3
Online 96 ms 3
Online 97 ms 2
Online 96 ms 2
Online 97 ms 3
Online 97 ms 0
Online 97 ms 1
Online 97 ms 0
Online 97 ms 1
Online 97 ms 0
Online 103 ms 0
Online 97 ms 0
Online 97 ms 2
Online 97 ms 1
Online 103 ms 3
Online 97 ms 3
Online 97 ms 2
Online 103 ms 3
Online 97 ms 3
Online 97 ms 2
Online 97 ms 2
Online 97 ms 2
Online 96 ms 3
Online 96 ms 2
Online 97 ms 3
Online 103 ms 3
Online 103 ms 3
Online 96 ms 3
Online 97 ms 2

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.