[GER] Dawnless | 2X | Weekly | Solo/Duo/Trio | Vanilla+ [ 8 days online ]
Offline
Jitter 2.4 ms
Last checked 4 m ago
1 / 150 players
discord.gg/dawnless
2x Max 3 10 days live Avg ping 98.3 ms Avg jitter 2.2 ms
Discord link detected — it will show once this server has been tracked for 24+ hours and a real player has connected.
Connect: 45.145.226.15:28015
First seen 07.08.2026
Server info
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ[DEUTSCH] NÄCHSTER WIPE @ 20.08.2026
• 2X Sammelraten
• Solo | Duo | Trio
• Anfängerfreundlich
• Leicht erhöhter Loot
• Verkürzte Loot-Respawn-Zeiten
• Raid-Zeiten - Online-Basen sind immer raidbar
• Wöchentlicher Full- & Blueprint-Wipe
• 30 Min. Tag & 15 Min. Nacht
• Vanilla+ Gameplay
• Aktives Admin- & Support-Team
• Live Anti-Cheat
ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ[ENGLISH] NEXT WIPE @ 20.08.2026
• 2X Gather Rates
• Solo | Duo | Trio
• Beginner Friendly
• Slightly Increased Loot
• Reduced Loot Respawn Times
• Raid Schedule - Online bases always raidable
• Weekly Full & Blueprint Wipes
• Day 30min & Night 15min Cycle
• Vanilla+ Gameplay
• Active Admin & Support Team
• Live Anti-Cheat
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 99 ms | 1 | |
| Online | 96 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 96 ms | 1 | |
| Online | 101 ms | 1 | |
| Online | 101 ms | 1 | |
| Online | 100 ms | 1 | |
| Online | 96 ms | 1 | |
| Online | 95 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 96 ms | 1 | |
| Online | 100 ms | 1 | |
| Online | 100 ms | 0 | |
| Online | 96 ms | 1 | |
| Online | 101 ms | 1 | |
| Online | 96 ms | 1 | |
| Online | 100 ms | 1 | |
| Online | 95 ms | 2 | |
| Offline | — | — | |
| Online | 100 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 1 | |
| Online | 96 ms | 1 | |
| Online | 96 ms | 1 | |
| Online | 101 ms | 1 | |
| Online | 101 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 101 ms | 1 | |
| Online | 101 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 96 ms | 1 |
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.