RustBucket [EN/LV/RU] [ 8 days online ]

133 ms · Chicago

Jitter 4.6 ms

Last checked 2 m ago

0 / 20 players

Procedural Map

10 days live Avg ping 141.3 ms Avg jitter 5.6 ms

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 91.188.38.115:28016

First seen 07.08.2026

Server info

Map wipe schedule: one time per month (or when forced).
Blueprint wipe when forced.

Multilanguage.
Events:
Arena with NPC
Raidable NPC Bases

Ping history from Chicago

151ms138.9msAug 11Aug 17

Jitter history

13.5ms2.8msAug 11Aug 17

Recent history from Chicago

Checked Status Ping Players
Online 133 ms 0
Online 142 ms 0
Online 139 ms 0
Online 142 ms 0
Online 137 ms 0
Online 143 ms 0
Online 142 ms 0
Online 138 ms 0
Online 148 ms 0
Online 138 ms 0
Online 143 ms 0
Online 139 ms 0
Online 136 ms 0
Online 143 ms 0
Online 150 ms 0
Online 143 ms 0
Online 138 ms 1
Online 138 ms 0
Online 143 ms 0
Online 143 ms 0
Online 136 ms 0
Online 138 ms 0
Online 138 ms 0
Online 138 ms 0
Online 140 ms 0
Online 139 ms 0
Online 141 ms 0
Online 143 ms 0
Online 143 ms 0
Online 136 ms 0
Online 144 ms 0
Online 137 ms 0
Online 133 ms 0
Online 137 ms 0
Online 146 ms 0
Online 143 ms 0
Online 143 ms 0
Online 137 ms 0
Online 138 ms 0
Online 138 ms 0
Online 137 ms 0
Online 138 ms 0
Online 137 ms 0
Online 138 ms 0
Online 138 ms 0
Online 140 ms 0
Online 144 ms 0
Online 138 ms 0
Online 144 ms 0
Online 144 ms 1

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.