justtest [ 8 days online ]

112 ms · Chicago

Jitter 2.3 ms

Last checked 1 m ago

1 / 99 players

Procedural Map

10 days live Avg ping 111.7 ms Avg jitter 3.9 ms

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 212.142.72.120:28015

First seen 07.08.2026

Server info

Fresh small map, just wiped, barely anyone online yet. No mods, no active admin — pure vanilla Rust. Good chance to grab a solid base spot before it fills up.

Ping history from Chicago

112.8ms110.5msAug 12Aug 17

Jitter history

6.3ms1.8msAug 12Aug 17

Recent history from Chicago

Checked Status Ping Players
Online 112 ms 2
Online 112 ms 0
Online 108 ms 0
Online 108 ms 0
Online 112 ms 0
Online 112 ms 0
Online 112 ms 0
Online 112 ms 0
Online 112 ms 0
Online 108 ms 0
Online 113 ms 3
Online 108 ms 3
Online 112 ms 2
Online 133 ms 1
Online 108 ms 2
Online 112 ms 0
Online 112 ms 0
Online 112 ms 0
Online 108 ms 0
Online 108 ms 0
Online 112 ms 0
Online 112 ms 0
Online 112 ms 2
Online 108 ms 1
Online 112 ms 1
Online 112 ms 1
Online 108 ms 1
Online 112 ms 0
Online 112 ms 1
Online 108 ms 0
Online 112 ms 0
Online 108 ms 0
Online 108 ms 0
Online 108 ms 0
Online 112 ms 0
Online 112 ms 1
Online 113 ms 0
Online 108 ms 0
Online 108 ms 0
Online 112 ms 0
Online 112 ms 0
Online 113 ms 0
Online 112 ms 0
Online 112 ms 0
Online 112 ms 0
Online 112 ms 0
Online 112 ms 0
Online 112 ms 0
Online 108 ms 0
Online 113 ms 0

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.