[EU] FireRust 10x|PVP|5Max|Wiped 6/8 [ 8 days online ]

109 ms · Chicago

Jitter 0 ms

Last checked 4 m ago

0 / 200 players

Procedural Map

10x 10 days live Avg ping 110.6 ms Avg jitter 2.9 ms

Visit website

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 162.55.236.48:28035

First seen 07.08.2026

Next wipe: (in 2 days) High confidence

Server info

Welcome to our 10x PVP server!

This server is fully PVP but does have a lot of PVE aspects to it. There are lots of events and a rewards system that gives you in-game money when you play, gather resources, and kill players.

Rules on this server:
-No accounts with more than 1 VAC ban. VAC ban must be older than 365 days
-No private/not setup accounts allowed
-No Racism.
-No pornographic signs when using /sil.
-No Cheating.
-No Glitching/Exploiting.
-You are required to be in the same clan when teaming.
-Max Team size: 5. You must be in the same team the whole wipe. All kinds of teaming more than 5 will result in a temporary ban.

Join our Discord: firerust.com/discord

The last wipe was on Thursday 6/8
The next wipe will be on Thursday 20/8 (14 day wipe schedule)
The map size is 4250 and the seed is 74587565 (BP wiped Thursday 6/8)

Ping history from Chicago

112ms109msAug 11Aug 17

Jitter history

3.6ms0msAug 11Aug 17

Recent history from Chicago

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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.