[GER/ENG] Sektor 7 | 3x |max.4 | No BPs | MyMini | TP [ 8 days online ]
109 ms · Chicago
Jitter 0.6 ms
Last checked 1 m ago
8 / 150 players
Custom Map
3x 10 days live Avg ping 110.8 ms Avg jitter 3.2 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 136.243.54.152:2343
First seen 07.08.2026
Server info
[GER/ENG] SEKTOR 7
3x | PvP | Max. 4 | Loot+ | MyMini | TP
Wipe every 14 days | 14-Tage-Wipe
DE:
PvP & KOS überall erlaubt.
Max. 4 Spieler pro Team – keine Allianzen.
Monumente/Zugänge nicht zubauen oder blockieren.
Keine Cheats, Hacks, Scripts, Exploits oder Bugusing.
Kein Zubauen fremder Basen ohne Raidabsicht.
Keine rassistischen oder menschenverachtenden Inhalte.
Verdächtige Spieler bitte melden.
Adminentscheidungen sind zu respektieren.
EN:
PvP & KOS allowed everywhere.
Max. 4 players per team – no alliances.
Do not block monuments or their entrances.
No cheats, hacks, scripts, exploits or bug abuse.
Do not block other players' bases without raid intent.
No racist, hateful or degrading content.
Please report suspicious players.
Admin decisions must be respected.
Play fair & have fun on SEKTOR 7!
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 109 ms | 5 | |
| Online | 108 ms | 6 | |
| Online | 108 ms | 2 | |
| Online | 108 ms | 5 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 2 | |
| Online | 109 ms | 2 | |
| Online | 109 ms | 7 | |
| Online | 109 ms | 5 | |
| Online | 109 ms | 7 | |
| Online | 109 ms | 8 | |
| Online | 109 ms | 6 | |
| Online | 109 ms | 7 | |
| Online | 108 ms | 2 | |
| Online | 115 ms | 2 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 5 | |
| Online | 108 ms | 6 | |
| Online | 115 ms | 8 | |
| Online | 108 ms | 5 | |
| Online | 109 ms | 5 | |
| Online | 109 ms | 3 | |
| Online | 115 ms | 3 | |
| Online | 109 ms | 5 | |
| Online | 108 ms | 3 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 108 ms | 5 | |
| Online | 109 ms | 6 | |
| Online | 109 ms | 6 | |
| Online | 121 ms | 6 | |
| Online | 115 ms | 3 | |
| Online | 115 ms | 6 | |
| Online | 109 ms | 5 | |
| Online | 108 ms | 3 | |
| Online | 108 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 2 | |
| Online | 109 ms | 3 | |
| Online | 115 ms | 7 | |
| Online | 108 ms | 7 |
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.