Royal Rust PVE 2X Quest|Skinbox|Skilltree|Events|Shop|Kits|RP [ 8 days online ]
109 ms · Chicago
Jitter 3.8 ms
Last checked 27 s ago
4 / 14 players
Custom Map Royal PVE
2x 10 days live Avg ping 110.4 ms Avg jitter 2.9 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 136.243.90.97:28015
First seen 07.08.2026
Server info
Royal Rust 2X – PVE Experience 2X Gather Rates PVE Server
Skilltree progression with XP Events
Custom loot tables
Roaming bosses & dynamic world events
In-game shop to buy your supplies
Virtual Quarries & personal automation
Skinbox & Sign Artist
Personal Recycler (upgradable)
Teleport & Skip Nights
Heli Signals
Backpacks & overflow support
And many, many more features
World & Dynamic Events
Abandoned Bases
Air Event
Airfield Event
Arctic Base Event
Armored Train Event
Boss Monsters
Bradley Drops
Convoy Event
Ferry Terminal Event
Flying Cargo Ship
Harbor Event
Excavator Event
Oil Rig Event
Big Boss Event
Sphere Event
Launch Site Event
Missile Silo Event
Raidable Bases
The Offering
Trainyard Event
Tugboat Pirates
Water Event
Water Treatment Event
Chinook Event
Plane Crash Event
NPC Raids on Your Base
Gameplay Features
Advert System
Autofarm
Backpacks
Basements
Better TC
Increased Item Stack Sizes
Clans
Cooking System
Daily Rewards
Deployable Nature
Drug Business
Epic Loot
Fishing Hotspots
Friends System
Furnace Upgrades
Ganja Farming
Indoor Furnaces
Industrial Recycler
Alcohol Farm
Jetpack
Custom VoteDay Events
Casino
Pogo Stick
Voting Rewards
Skinbox
Sign Artist
Skilltree
Skybases
Survival Arena
Trading System
Treehouses
Virtual Quarries
Quests
Zombies
End of Wipe – PURGE EVENT
At the end of the wipe, the server enters a 24-hour Purge.
No rules – full vanilla chaos.
Join our Discord by clicking the View Webpage button be
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 109 ms | 2 | |
| Online | 115 ms | 2 | |
| Online | 108 ms | 2 | |
| Online | 108 ms | 2 | |
| Online | 109 ms | 2 | |
| Online | 115 ms | 1 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 3 | |
| Online | 108 ms | 2 | |
| Online | 109 ms | 6 | |
| Online | 109 ms | 5 | |
| Online | 108 ms | 4 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 2 | |
| Online | 115 ms | 3 | |
| Online | 109 ms | 2 | |
| Online | 108 ms | 2 | |
| Online | 109 ms | 2 | |
| Online | 108 ms | 2 | |
| Online | 115 ms | 2 | |
| Online | 109 ms | 4 | |
| Online | 108 ms | 5 | |
| Online | 115 ms | 4 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 2 | |
| Online | 115 ms | 2 | |
| Online | 108 ms | 3 | |
| Online | 108 ms | 6 | |
| Online | 108 ms | 6 | |
| Online | 109 ms | 4 | |
| Online | 109 ms | 4 | |
| Online | 108 ms | 2 | |
| Online | 115 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 1 | |
| Offline | — | — | |
| Online | 109 ms | 4 | |
| Online | 108 ms | 4 | |
| Online | 109 ms | 4 | |
| Online | 109 ms | 5 |
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.