[GER] ZUFLUCHT [PVE] [ 8 days online ]

109 ms · Chicago

Jitter 0 ms

Last checked 27 s ago

5 / 100 players

4 Fluesse

10 days live Avg ping 110.7 ms Avg jitter 3 ms

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 136.243.93.125:28055

First seen 07.08.2026

Ping history from Chicago

112ms109.9msAug 11Aug 17

Jitter history

3.8ms2.1msAug 11Aug 17

Recent history from Chicago

Checked Status Ping Players
Online 109 ms 2
Online 109 ms 2
Online 109 ms 1
Online 115 ms 2
Online 109 ms 1
Online 109 ms 1
Online 109 ms 1
Online 109 ms 0
Online 115 ms 0
Online 109 ms 0
Online 115 ms 2
Online 109 ms 4
Online 109 ms 3
Online 109 ms 4
Online 115 ms 6
Online 108 ms 2
Online 121 ms 2
Online 109 ms 1
Online 109 ms 1
Online 109 ms 0
Online 109 ms 2
Online 109 ms 7
Online 109 ms 8
Online 115 ms 7
Online 109 ms 1
Online 109 ms 7
Online 115 ms 9
Online 108 ms 8
Online 115 ms 7
Online 109 ms 2
Online 109 ms 1
Online 109 ms 1
Online 109 ms 0
Online 109 ms 2
Online 109 ms 4
Online 115 ms 5
Online 109 ms 6
Online 115 ms 5
Online 109 ms 4
Online 109 ms 5
Online 109 ms 2
Online 109 ms 4
Online 108 ms 2
Online 115 ms 1
Online 115 ms 0
Online 109 ms 1
Online 115 ms 1
Online 121 ms 2
Online 109 ms 10
Online 109 ms 12

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.