[EU] OakRust | Solo/Duo [ 8 days online ]

106 ms · Chicago

Jitter 5.8 ms

Last checked 1 m ago

3 / 50 players

Procedural Map

Max 2 10 days live Avg ping 104 ms Avg jitter 6.6 ms

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 98.128.172.218:28015

First seen 07.08.2026

Server info

Weekly reset on Thursdays 20.00 CET - BPs wipes first Thursday of the month

Rules:
* No griefing
* No loot despawn
* No toxicity, friendly banter allowed
https://discord.gg/ezFYGTFsDy

Ping history from Chicago

109ms101.7msAug 11Aug 17

Jitter history

7.1ms4.6msAug 11Aug 17

Recent history from Chicago

Checked Status Ping Players
Online 106 ms 3
Online 116 ms 2
Online 106 ms 3
Online 114 ms 1
Online 116 ms 1
Online 106 ms 1
Online 99 ms 1
Online 106 ms 4
Online 99 ms 4
Online 106 ms 4
Online 99 ms 5
Online 99 ms 6
Online 99 ms 4
Online 99 ms 4
Online 99 ms 2
Online 99 ms 3
Online 99 ms 3
Online 106 ms 2
Online 114 ms 2
Online 99 ms 1
Online 99 ms 1
Online 99 ms 4
Online 99 ms 5
Online 106 ms 5
Online 106 ms 3
Online 116 ms 5
Online 99 ms 4
Online 114 ms 3
Online 99 ms 2
Online 99 ms 1
Online 99 ms 1
Online 114 ms 3
Online 116 ms 3
Online 106 ms 4
Online 116 ms 6
Online 107 ms 11
Online 99 ms 8
Online 106 ms 4
Online 99 ms 5
Online 99 ms 4
Online 99 ms 3
Online 115 ms 0
Online 116 ms 2
Online 106 ms 1
Online 99 ms 0
Online 99 ms 0
Online 99 ms 0
Online 99 ms 3
Online 114 ms 4
Online 99 ms 4

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.