[EU/SWE] Playstar - SOLO - HARDCORE [ 8 days online ]
111 ms · Chicago
Jitter 0.6 ms
Last checked 1 m ago
1 / 50 players
Procedural Map
Max 1 10 days live Avg ping 110.2 ms Avg jitter 2.2 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 192.121.44.102:28016
First seen 07.08.2026
Server info
INFO
------------
- Next BP wipe 03.09
- Next Map wipe 20.08
- BPs wipe monthly
- Map wipes bi-weekly
RULES:
------------
- Only english in chat.
- No VAC ban or game ban. ZERO! No exceptions.
- VPNs or Proxies are not allowed.
- No teaming, no allies, no friendly neighbours.
- Don´t roam, loot, un, boat, raid with any other player
- Don´t build next to your friends
- Don´t bag other player.
- Don´t have other players bags in your bas.
- Don´t have other players in your base. Only when you are being raided
- Don´t help players up
- Don´t give free stuff
- Don´t give away your base when t.
- Only trade through shop front and vending machine.
- Breaking one rule will get you banned.
- Admins doesn't play on the server.
- Report cheaters and abuse ONLY in discord.
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DISCORD: https://discord.gg/gxJm7Pv
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 111 ms | 2 | |
| Online | 112 ms | 2 | |
| Online | 112 ms | 1 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Offline | — | — | |
| Online | 111 ms | 2 | |
| Online | 111 ms | 2 | |
| Online | 107 ms | 2 | |
| Online | 112 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 112 ms | 0 | |
| Online | 111 ms | 1 | |
| Online | 112 ms | 1 | |
| Online | 111 ms | 1 | |
| Online | 111 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 112 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 112 ms | 1 | |
| Online | 112 ms | 2 | |
| Online | 107 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 1 | |
| Offline | 112 ms | — | |
| Online | 112 ms | 1 | |
| Online | 111 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 2 | |
| Online | 108 ms | 3 | |
| Online | 112 ms | 2 | |
| Online | 111 ms | 2 | |
| Online | 112 ms | 1 | |
| Online | 113 ms | 1 | |
| Online | 112 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 115 ms | 2 | |
| Online | 108 ms | 2 | |
| Online | 111 ms | 1 | |
| Online | 107 ms | 0 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 112 ms | 3 | |
| Online | 112 ms | 2 | |
| Online | 112 ms | 1 |
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.