ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho [ 8 days online ]
109 ms · Chicago
Jitter 0 ms
Last checked 3 m ago
0 / 100 players
Procedural Map
10 days live Avg ping 110.9 ms Avg jitter 2.9 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 5.9.116.8:28035
First seen 07.08.2026
Server info
Welcome to ausRUSTen #1
Settings:
- Mode: PvE
- Mapsize: 4500
- Map: Procedural
- Wipe: Monthly
- Upkeep: 1/2
- Gather Rate: x2
- Monuments: Vanilla
- Stack Sizes: Custom
- Raidprotection
- Longer Days & Shorter Nights
- Active Admins
Events:
- Raidable Bases
- Defendable Homes
- Defendable Bases
- Convoy
- Armored Train
- Sputnik
- Boss Monster
- Heli Signals
- Jet Event
- SatDishEvent
- Dangerous Treasures
- Treasure Maps
- Custom BradleyAI
- Water Patrol
- Shipwreck
- GasStationEvent
- Tugboat Pirates
- Triangulation Event
- Supermarket Event
- Cargoplane crash
- Ferry Terminal Event
- Airfield Event
- Vanilla Events
QoL Plugins:
- Backpacks
- Clans
- Clear Night
- Personal Recycler
- Remover Tool
- SkinBox
- Code Locks deployable onto vehicles, furnaces etc
- TimeOfDay
- Automatically base upgrade
- BlueprintShare
- Sort Button
Extras:
- BiPlanes
- CarVendor
- JetPacks
- NPC Taxi
- PogoSticks
- Economics with Server Rewards
- Custom Car Modules
- Statistics
- XPerience
- Paraplanes
- NatureMarket
- Extended Industrial
- Pocket Ziplines
- Train Homes
- Barges
For news, information and updates join our Discord:
discord.gg/CnSvq2XqYf or click view webpage below.
Feel free to visit also our ausRUSTen #2 Server:
ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Homes|Convoy|Armored Train|Sputnik|Boss Monster|Water Patrol|Backpack|SkinBox|
IP: 85.14.245.148:28025
with custom map, custom monuments and custom NPCs.
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 109 ms | 0 | |
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| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
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| Online | 109 ms | 2 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 1 | |
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| Online | 115 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 2 | |
| Online | 115 ms | 0 | |
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| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 1 | |
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| Online | 109 ms | 1 | |
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| Online | 109 ms | 0 | |
| Online | 108 ms | 1 | |
| Online | 109 ms | 1 | |
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| Online | 109 ms | 2 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 1 | |
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| Online | 109 ms | 0 | |
| Online | 115 ms | 2 | |
| Online | 115 ms | 1 |
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.