Hardcore-Immersive-Survival [No Raiding] [ 8 days online ]
109 ms · Chicago
Jitter 3.5 ms
Last checked 1 m ago
2 / 50 players
Procedural Map
10 days live Avg ping 110.5 ms Avg jitter 3 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 5.9.121.103:28040
First seen 07.08.2026
Server info
Gamemode: Hardcore-Survival (Raids are disabled, PvP is possible)
Language: German/English
This Server aims for an immersive, casual-friendly survival experience. It's up to you if you want to be a friendly Survivor who likes to form Alliances and build Villages, a lone Wolf who prefers to stay away from others, or a lootthirsty Lunatic who likes to hunt down and prey on his fellow Survivors. You do You, but you might have to fight for it.
For detailed List of Changes scroll down.
List of Changes:
-PvP is possible but Raids are not. Your Base is your personal Safezone! Structures and Doors/Windows are immune to damage, but deployables can still be damaged and you are limited to 3 TC's to avoid griefing.
-TC will block other Players from building Twig-Structures on your Base, but Ladders can still be used.
-Upkeep is still 100% Vanilla, not doubled like Hardcore usually does.
-Deep-Sea is always accessible and you can build on the Islands.
-Wildlife-Spawnrate is increased, be careful during nighttime.
-Vehicles decay very slowly compared to Vanilla.
Daily-Server-Reboot at 5:00h/6:00h german Time (UTC+1/2)
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 109 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 108 ms | 2 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 2 | |
| Online | 109 ms | 1 | |
| Online | 108 ms | 2 | |
| Offline | — | — | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 108 ms | 2 | |
| Online | 109 ms | 1 | |
| Online | 108 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 2 | |
| Online | 109 ms | 1 |
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.