[EU] LRW ONEGRID | 2x | SOLO ONLY | JUST WIPED 10.08 08/10 ONE [ 8 days online ]
100 ms · Chicago
Jitter 0 ms
Last checked 1 m ago
2 / 80 players
Procedural Map
2x Max 1 10 days live Avg ping 102.9 ms Avg jitter 3.8 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 46.253.253.92:28015
First seen 07.08.2026
Server info
Welcome to LRW ONE GRID! The ultimate one grid Rust experience built for fast action, intense fights and nonstop PvP!
- 2X Loot / Gather / Craft – faster progression, more action, less farming
- 50% Upkeep – affordable bases, more time for raiding and fighting
- Solo Only – equal chances, pure skill-based gameplay
- One Grid Map – compact world, constant encounters, no boring runs
- Weekly Wipes – fresh starts, balanced gameplay and new adventures
- Noob Friendly – active admins, fair gameplay and a welcoming community
Build your base, fight your enemies and dominate the grid!
Join LRW ONE GRID and experience Rust the way it should be played.
Have fun and good luck surviving!
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
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| Online | 100 ms | 2 | |
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| Online | 106 ms | 2 | |
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| Online | 100 ms | 1 | |
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| Online | 106 ms | 1 | |
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| Online | 113 ms | 1 | |
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| Online | 106 ms | 1 | |
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| Online | 106 ms | 2 | |
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Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.