RUSTARDED Zombie Hell Hordes • EU [ 8 days online ]
97 ms · Chicago
Jitter 0 ms
Last checked 4 m ago
0 / 42 players
The Beverley Hellbillies
10 days live Avg ping 98.4 ms Avg jitter 2.5 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 134.255.255.19:28024
First seen 07.08.2026
Server info
RUSTARDED ZHH EU • zombie hell hordes • 35+ types to fend off • ziptower network • hostile convoy, train and bomber • optimised map • 2 week wipes • high FPS • probable death guaranteed! Check out our American server RUSTARDED Zombie Hell Hordes US
Click EXTERNAL WEBSITE for our discord and CONNECT TO SERVER if you seek death.
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 97 ms | 1 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 103 ms | 1 | |
| Online | 97 ms | 1 | |
| Online | 97 ms | 0 | |
| Online | 104 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 98 ms | 0 | |
| Offline | 98 ms | — | |
| Online | 98 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 |
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.