J-Broni Semi-Classic [DUO/TRIO/MAX3/x2/TP/KIT] WIPE 07.08.2026 [ 8 days online ]

130 ms · Chicago

Jitter 2 ms

Last checked 42 s ago

2 / 100 players

Procedural Map

2x Max 3 10 days live Avg ping 130 ms Avg jitter 7.6 ms

Visit website

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 46.188.40.23:28015

First seen 07.08.2026

Ping history from Chicago

131.5ms127.6msAug 11Aug 17

Jitter history

13ms1.5msAug 11Aug 17

Recent history from Chicago

Checked Status Ping Players
Online 130 ms 2
Online 128 ms 2
Online 126 ms 2
Online 128 ms 2
Online 129 ms 2
Online 127 ms 2
Online 128 ms 2
Online 125 ms 2
Online 128 ms 2
Online 130 ms 2
Online 128 ms 2
Online 128 ms 2
Online 130 ms 2
Online 128 ms 2
Offline 176 ms
Online 126 ms 2
Online 126 ms 2
Online 132 ms 2
Online 126 ms 2
Online 126 ms 2
Online 125 ms 2
Online 126 ms 2
Online 132 ms 2
Online 134 ms 2
Online 133 ms 2
Online 132 ms 2
Online 135 ms 2
Online 150 ms 3
Online 134 ms 1
Online 133 ms 2
Online 126 ms 2
Online 123 ms 1
Online 125 ms 1
Online 126 ms 1
Online 126 ms 1
Online 130 ms 1
Online 126 ms 1
Online 130 ms 1
Online 127 ms 1
Online 126 ms 1
Online 126 ms 1
Online 130 ms 1
Online 139 ms 2
Online 130 ms 2
Online 128 ms 1
Online 128 ms 1
Online 126 ms 1
Online 126 ms 1
Online 130 ms 1
Online 126 ms 1

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.