ULTIMA THULE - classic | no donate | lowcost - [ 8 days online ]
125 ms · Chicago
Jitter 1.5 ms
Last checked 1 m ago
6 / 100 players
Procedural Map
10 days live Avg ping 130.4 ms Avg jitter 6.1 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 158.160.28.157:28015
First seen 07.08.2026
Server info
Классический сервер без модов и доната.
Уменьшенное потребление шкафа (50%).
Оптимален для новичков.
Патрульный вертолет не улетает от залпа выстрелов и падает там, где его сбили.
Заходя на сервер вы автоматически соглашаетесь с правилами, указанными в дискорд канале.
Вайп был 06.08.2026
Следующий вайп 03.09.2026
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 125 ms | 4 | |
| Online | 128 ms | 2 | |
| Online | 127 ms | 4 | |
| Online | 134 ms | 3 | |
| Online | 126 ms | 5 | |
| Online | 127 ms | 3 | |
| Online | 126 ms | 1 | |
| Online | 126 ms | 0 | |
| Online | 126 ms | 1 | |
| Online | 127 ms | 2 | |
| Online | 128 ms | 8 | |
| Online | 134 ms | 4 | |
| Online | 127 ms | 8 | |
| Online | 125 ms | 8 | |
| Online | 126 ms | 5 | |
| Online | 125 ms | 7 | |
| Online | 144 ms | 6 | |
| Online | 126 ms | 2 | |
| Online | 126 ms | 1 | |
| Online | 127 ms | 3 | |
| Online | 126 ms | 2 | |
| Online | 128 ms | 5 | |
| Online | 125 ms | 5 | |
| Online | 127 ms | 5 | |
| Online | 143 ms | 6 | |
| Online | 127 ms | 7 | |
| Online | 125 ms | 7 | |
| Online | 143 ms | 9 | |
| Online | 127 ms | 9 | |
| Online | 126 ms | 4 | |
| Online | 144 ms | 5 | |
| Online | 127 ms | 1 | |
| Online | 127 ms | 2 | |
| Online | 126 ms | 4 | |
| Online | 126 ms | 6 | |
| Online | 127 ms | 6 | |
| Online | 128 ms | 9 | |
| Online | 125 ms | 5 | |
| Online | 126 ms | 4 | |
| Online | 126 ms | 5 | |
| Online | 126 ms | 2 | |
| Online | 128 ms | 2 | |
| Online | 127 ms | 1 | |
| Online | 134 ms | 2 | |
| Online | 127 ms | 1 | |
| Online | 133 ms | 2 | |
| Online | 143 ms | 2 | |
| Online | 127 ms | 2 | |
| Online | 126 ms | 3 | |
| Online | 134 ms | 5 |
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.