HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP

221 ms · Chicago

Jitter 3.1 ms

Last checked 1 m ago

0 / 160 players

Wiped 10 days ago

10x Max 4 4 days live Avg ping 229.5 ms Avg jitter 6.6 ms Wipe cycle 0.2 ±0.3 days

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Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 139.99.54.224:28024

First seen 13.08.2026

Next wipe: (in 19 days) Predicted

Last wipe: (10 d ago)

Wipe history

Wiped Days since previous
0.4
0
0
0.2
0.8
0

Ping history from Chicago

231.8ms225.8msAug 13Aug 17

Jitter history

7ms4.6msAug 13Aug 17

Recent history from Chicago

Checked Status Ping Players
Online 221 ms 3
Online 225 ms 2
Online 227 ms 1
Online 236 ms 3
Online 237 ms 2
Online 236 ms 1
Online 231 ms 1
Online 238 ms 0
Online 229 ms 2
Online 226 ms 2
Online 216 ms 3
Online 229 ms 5
Online 224 ms 4
Online 215 ms 5
Online 216 ms 3
Online 237 ms 4
Online 227 ms 2
Online 236 ms 2
Online 229 ms 3
Online 225 ms 2
Online 226 ms 0
Online 232 ms 3
Online 225 ms 3
Online 231 ms 5
Online 235 ms 7
Online 227 ms 4
Online 236 ms 5
Online 232 ms 5
Online 232 ms 4
Online 228 ms 5
Online 222 ms 4
Online 229 ms 4
Online 214 ms 1
Online 225 ms 0
Online 238 ms 1
Online 238 ms 0
Online 231 ms 2
Online 230 ms 6
Online 235 ms 5
Online 219 ms 4
Online 216 ms 2
Online 240 ms 6
Online 230 ms 5
Online 236 ms 2
Online 238 ms 2
Online 231 ms 1
Online 232 ms 2
Online 236 ms 2
Online 241 ms 2
Online 231 ms 3

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.