[US] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped

37 ms · Chicago

Jitter 9 ms

Last checked 2 m ago

22 / 100 players

Wiped 10 Days ago

3x Max 5 4 days live Avg ping 31.4 ms Avg jitter 7.8 ms Wipe cycle 0.2 ±0.3 days

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 23.27.211.89:23515

First seen 13.08.2026

Next wipe: (in 19 days) Predicted

Last wipe: (10 d ago)

Wipe history

Wiped Days since previous
0.4
0
0
0.2
0.8
0

Ping history from Chicago

36.3ms27.4msAug 13Aug 17

Jitter history

8.2ms4.4msAug 13Aug 17

Recent history from Chicago

Checked Status Ping Players
Online 37 ms 22
Online 22 ms 21
Online 21 ms 16
Online 21 ms 17
Online 21 ms 25
Online 22 ms 31
Online 38 ms 137
Online 37 ms 155
Online 37 ms 157
Online 39 ms 137
Online 21 ms 40
Online 39 ms 35
Online 38 ms 28
Online 22 ms 35
Online 22 ms 34
Online 21 ms 30
Online 39 ms 39
Online 22 ms 57
Online 36 ms 159
Online 22 ms 181
Online 22 ms 162
Online 39 ms 140
Online 39 ms 113
Online 39 ms 17
Online 38 ms 16
Online 39 ms 20
Online 37 ms 26
Online 37 ms 21
Online 37 ms 28
Online 34 ms 30
Online 36 ms 45
Online 22 ms 172
Online 38 ms 164
Online 37 ms 164
Online 34 ms 149
Online 39 ms 108
Online 21 ms 29
Online 22 ms 25
Online 22 ms 21
Online 36 ms 24
Online 39 ms 22
Online 34 ms 23
Online 22 ms 41
Online 22 ms 49
Online 34 ms 116
Online 37 ms 160
Online 37 ms 147
Online 39 ms 148
Online 39 ms 135
Online 22 ms 40

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.