WARBANDITS.GG 2X Weekly |Solo/Duo/Trio|Shared BPs| Just Wiped

20 ms · Chicago

Jitter 1.7 ms

Last checked 2 m ago

7 / 100 players

Wiped 5 Days ago

2x Max 3 Modded 4 days live Avg ping 24.1 ms Avg jitter 3 ms Wipe cycle 0.2 ±0.3 days

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Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 151.244.225.52:28010

First seen 13.08.2026

Next wipe: (in 1 day) Predicted

Last wipe: (5 d ago)

Wipe history

Wiped Days since previous
0
0
0.2
0.8
0

Ping history from Chicago

25.6ms23.3msAug 13Aug 17

Jitter history

4.7ms1.8msAug 13Aug 17

Recent history from Chicago

Checked Status Ping Players
Online 20 ms 6
Online 23 ms 6
Online 23 ms 6
Online 20 ms 8
Online 26 ms 7
Online 27 ms 7
Online 26 ms 7
Online 22 ms 8
Online 23 ms 8
Online 25 ms 6
Online 23 ms 8
Online 23 ms 7
Online 22 ms 5
Online 26 ms 6
Online 26 ms 7
Online 24 ms 8
Online 23 ms 7
Online 26 ms 6
Online 29 ms 3
Online 25 ms 3
Online 24 ms 4
Online 23 ms 3
Online 20 ms 4
Online 26 ms 4
Online 24 ms 5
Online 26 ms 4
Online 23 ms 4
Online 21 ms 4
Online 23 ms 4
Online 26 ms 5
Online 24 ms 6
Online 21 ms 3
Online 23 ms 3
Online 23 ms 3
Online 40 ms 4
Online 27 ms 4
Online 6
Online 23 ms 6
Online 26 ms 6
Online 20 ms 5
Online 24 ms 5
Online 26 ms 5
Online 23 ms 4
Online 26 ms 4
Online 23 ms 7
Online 24 ms 4
Online 25 ms 4
Online 25 ms 4
Online 23 ms 4
Online 20 ms 4

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.