Last Night Test [TP|Kits|Events|Bosses] [ 8 days online ]

144 ms · Chicago

Jitter 3.2 ms

Last checked 4 m ago

0 / 100 players

Procedural Map

10 days live Avg ping 142.5 ms Avg jitter 6.2 ms

Visit website

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 109.195.21.162:29015

First seen 07.08.2026

Server info

- Телепорт
- Стаки х5
- Прокачка навыков (рейты)
- Киты
- Ивенты

Дискорд: Discord.gg/QbHyAEY8Ep
ВК: vk.com/clublastnight64
.

Ping history from Chicago

145.3ms138.9msAug 11Aug 17

Jitter history

7.6ms3msAug 11Aug 17

Recent history from Chicago

Checked Status Ping Players
Online 144 ms 0
Online 138 ms 0
Online 143 ms 0
Online 136 ms 0
Online 136 ms 0
Online 137 ms 0
Online 143 ms 0
Online 136 ms 0
Online 136 ms 0
Online 136 ms 0
Online 144 ms 0
Online 138 ms 0
Online 137 ms 0
Online 144 ms 0
Online 143 ms 0
Online 145 ms 0
Online 145 ms 0
Online 146 ms 0
Online 138 ms 0
Online 153 ms 0
Online 138 ms 0
Online 138 ms 0
Online 144 ms 0
Online 138 ms 0
Online 136 ms 0
Online 135 ms 0
Online 139 ms 0
Online 138 ms 0
Online 139 ms 0
Online 138 ms 0
Online 144 ms 0
Online 144 ms 0
Online 135 ms 0
Online 137 ms 0
Online 138 ms 0
Online 136 ms 0
Online 144 ms 0
Online 153 ms 0
Online 137 ms 0
Online 137 ms 0
Online 151 ms 0
Online 146 ms 0
Online 145 ms 0
Online 157 ms 0
Online 136 ms 0
Online 156 ms 0
Online 137 ms 0
Online 148 ms 0
Online 154 ms 0
Online 139 ms 0

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.