OUTPOST 2x Monthly Main | No Offline | Just Wiped

37 ms · Chicago

Jitter 9.9 ms

Last checked 5 m ago

0 / 100 players

Wiped - 10 days ago

2x 4 days live Avg ping 31.5 ms Avg jitter 8 ms Wipe cycle 0.5 ±0.5 days

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 212.192.29.242:26215

First seen 13.08.2026

Next wipe: (in 19 days) Predicted

Last wipe: (10 d ago)

Wipe history

Wiped Days since previous
0
1

Ping history from Chicago

34.2ms28.3msAug 13Aug 17

Jitter history

8.3ms6.8msAug 13Aug 17

Recent history from Chicago

Checked Status Ping Players
Online 37 ms 0
Online 21 ms 0
Online 39 ms 7
Online 37 ms 6
Online 21 ms 8
Online 34 ms 39
Online 22 ms 64
Online 22 ms 71
Online 37 ms 65
Online 39 ms 43
Online 39 ms 3
Online 22 ms 5
Online 34 ms 5
Online 39 ms 5
Online 39 ms 0
Online 22 ms 4
Online 22 ms 10
Online 39 ms 13
Online 36 ms 64
Online 39 ms 73
Online 37 ms 69
Online 39 ms 70
Online 38 ms 28
Online 37 ms 6
Online 37 ms 1
Online 21 ms 0
Online 37 ms 2
Online 39 ms 2
Online 39 ms 3
Online 21 ms 4
Online 39 ms 10
Online 37 ms 76
Online 22 ms 69
Online 21 ms 70
Online 37 ms 62
Online 39 ms 24
Online 37 ms 1
Online 39 ms 2
Online 21 ms 0
Online 40 ms 0
Offline
Online 22 ms 0
Online 21 ms 0
Online 22 ms 5
Online 34 ms 46
Online 37 ms 75
Online 22 ms 72
Online 22 ms 66
Online 22 ms 45
Online 39 ms 0

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.