WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED

23 ms · Chicago

Jitter 1.7 ms

Last checked 4 s ago

227 / 200 players

Wiped 22 Hours ago

Max 4 4 days live Avg ping 24.5 ms Avg jitter 2 ms Wipe cycle 1.5 ±2.4 days

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Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 162.222.16.242:28010

First seen 13.08.2026

Next wipe: (in 6 days) Predicted

Last wipe: (22 h ago)

Wipe history

Wiped Days since previous
6.3
0.4
0
0.3
0.7

Ping history from Chicago

25.1ms23.8msAug 13Aug 17

Jitter history

2.6ms1.6msAug 13Aug 17

Recent history from Chicago

Checked Status Ping Players
Online 23 ms 178
Online 23 ms 183
Online 26 ms 191
Online 21 ms 217
Online 24 ms 241
Online 26 ms 239
Online 24 ms 317
Online 26 ms 374
Online 26 ms 341
Online 24 ms 277
Online 26 ms 195
Online 21 ms 59
Online 23 ms 52
Online 24 ms 50
Online 24 ms 52
Online 24 ms 56
Online 26 ms 52
Online 26 ms 53
Online 26 ms 53
Online 27 ms 52
Online 26 ms 49
Online 23 ms 53
Online 32 ms 52
Online 26 ms 53
Online 23 ms 50
Online 24 ms 52
Online 26 ms 49
Online 26 ms 49
Online 26 ms 54
Online 21 ms 52
Online 26 ms 51
Online 23 ms 54
Online 26 ms 57
Online 24 ms 54
Online 25 ms 53
Online 23 ms 54
Online 23 ms 56
Online 26 ms 53
Online 23 ms 54
Online 26 ms 48
Online 23 ms 49
Online 26 ms 51
Online 23 ms 50
Online 26 ms 50
Online 26 ms 54
Online 20 ms 56
Online 23 ms 61
Online 24 ms 54
Online 20 ms 59
Online 24 ms 58

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.