AQRUX RUST - Training | AimTrain | FaceCheck | UKN | FFA [ 8 days online ]
121 ms · Chicago
Jitter 4.2 ms
Last checked 38 s ago
3 / 100 players
discord.gg/aqruxrust
10 days live Avg ping 125.7 ms Avg jitter 5.9 ms
Connect: 194.93.2.123:20560
First seen 07.08.2026
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 121 ms | 5 | |
| Online | 129 ms | 3 | |
| Online | 127 ms | 1 | |
| Online | 122 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 126 ms | 1 | |
| Online | 127 ms | 3 | |
| Online | 122 ms | 3 | |
| Online | 127 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 132 ms | 1 | |
| Online | 127 ms | 2 | |
| Online | 131 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 121 ms | 3 | |
| Online | 126 ms | 3 | |
| Online | 128 ms | 4 | |
| Online | 132 ms | 8 | |
| Online | 133 ms | 4 | |
| Online | 132 ms | 3 | |
| Online | 132 ms | 7 | |
| Online | 122 ms | 2 | |
| Online | 127 ms | 1 | |
| Online | 127 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 120 ms | 3 | |
| Offline | — | — | |
| Online | 137 ms | 5 | |
| Online | 120 ms | 6 | |
| Online | 127 ms | 5 | |
| Online | 126 ms | 5 | |
| Online | 132 ms | 5 | |
| Online | 137 ms | 6 | |
| Online | 121 ms | 4 | |
| Online | 126 ms | 4 | |
| Online | 132 ms | 1 | |
| Online | 130 ms | 1 | |
| Online | 135 ms | 0 | |
| Online | 129 ms | 0 | |
| Offline | — | — | |
| Online | 139 ms | 4 | |
| Online | 128 ms | 3 | |
| Online | 121 ms | 4 | |
| Online | 120 ms | 5 |
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.