WARBANDITS.GG 2X Weekly |Solo/Duo/Trio/Quad|Shared BPs| Just Wi

23 ms · Chicago

Jitter 0 ms

Last checked 1 m ago

2 / 100 players

Wiped 22 Hours ago

2x Max 4 Modded 4 days live Avg ping 24.1 ms Avg jitter 1.7 ms Wipe halving: 1 days Wipe cycle 1.5 ±2.4 days

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Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 151.244.225.53:28010

First seen 13.08.2026

Next wipe: (in 6 days) Predicted

Last wipe: (22 h ago)

Wipe history

Wiped Days since previous
6.3
0.4
0
0.3
0.7

Ping history from Chicago

24.7ms23.1msAug 13Aug 17

Jitter history

1.8ms1.1msAug 13Aug 17

Recent history from Chicago

Checked Status Ping Players
Online 23 ms 2
Online 23 ms 3
Online 23 ms 2
Online 20 ms 4
Online 23 ms 6
Online 23 ms 4
Online 24 ms 3
Online 26 ms 2
Online 25 ms 2
Online 25 ms 3
Online 25 ms 3
Online 26 ms 21
Online 23 ms 2
Online 24 ms 1
Online 24 ms 1
Online 26 ms 1
Online 23 ms 1
Online 25 ms 1
Online 26 ms 2
Online 26 ms 2
Online 23 ms 1
Online 26 ms 0
Online 24 ms 0
Online 26 ms 0
Online 23 ms 0
Online 26 ms 0
Online 24 ms 1
Online 24 ms 0
Online 23 ms 1
Online 23 ms 0
Online 23 ms 0
Online 27 ms 0
Online 27 ms 0
Online 24 ms 0
Online 24 ms 0
Online 26 ms 0
Online 23 ms 0
Online 23 ms 0
Online 21 ms 0
Online 21 ms 2
Online 27 ms 0
Online 23 ms 0
Online 26 ms 1
Online 23 ms 1
Online 23 ms 0
Online 26 ms 0
Online 24 ms 0
Online 24 ms 0
Online 26 ms 0
Online 20 ms 1

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.