[RU] #2 ALPHA RUST | TRIO X2 [ДЛЯ НОВИЧКОВ] 15.08 Gl [ 8 days online ]

No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Last checked 4 m ago

0 / 200 players

Procedural Map

2x Max 3 10 days live

Visit website

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 80.242.59.133:35200

First seen 07.08.2026

Server info

ГЛОБАЛЬНЫЙ ВАЙП !
ЛИМИТ КОМАНДЫ 3 ИГРОКА
ДОБЫЧА РЕСУРСОВ Х2
ЗА КАЖДЫЙ 1 ЧАС ОНЛАЙНА 10Р НА БАЛАНС
РОЗЫГРЫШИ DLC КАЖДЫЙ МЕСЯЦ
ДЕНЬ 3 ЧАСА. НОЧЬ 3 МИНУТЫ
ФАРМ ЗОНА
ТЕЛЕПОРТ В МИРНЫЙ ГОРОД И БАНДИТКУ
ЛИЧНЫЕ СООБЩЕНИЯ
МГНОВЕННЫЙ КРАФТ
УВЕЛИЧЕННЫЕ СТАКИ
КРУТЫЕ ИВЕНТЫ
ОБЩЕДОСТУПНЫЕ КИТЫ
И МНОГОЕ ДРУГОЕ

МАГАЗИН - https://alpharust.gamestores.app/

ГРУППА VK - https://vk.com/club239808784

Recent history from Chicago

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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.