AQRUX RUST GREEN | X2 | ПОЛУ-КЛАССИК | 13.08 [ 8 days online ]

131 ms · Chicago

Jitter 2.9 ms

Last checked 33 s ago

148 / 250 players

Custom Map

2x 10 days live Avg ping 125.7 ms Avg jitter 6.1 ms

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 37.230.210.22:20550

First seen 07.08.2026

Ping history from Chicago

133.7ms122.7msAug 11Aug 17

Jitter history

12.1ms3.7msAug 11Aug 17

Recent history from Chicago

Checked Status Ping Players
Online 131 ms 123
Online 136 ms 129
Online 131 ms 103
Online 130 ms 69
Online 132 ms 51
Online 121 ms 31
Online 129 ms 29
Online 137 ms 89
Online 121 ms 120
Online 166
Online 132 ms 204
Online 121 ms 230
Online 121 ms 233
Online 121 ms 201
Online 128 ms 177
Online 123 ms 140
Online 130 ms 87
Online 127 ms 47
Online 132 ms 36
Online 130 ms 57
Online 128 ms 91
Online 132 ms 148
Online 131 ms 199
Online 131 ms 205
Online 133 ms 202
Online 120 ms 217
Online 121 ms 198
Online 133 ms 161
Online 128 ms 143
Online 133 ms 89
Online 120 ms 65
Online 121 ms 46
Online 121 ms 181
Online 121 ms 217
Online 121 ms 35
Online 132 ms 127
Online 122 ms 127
Online 132 ms 145
Online 122 ms 119
Online 121 ms 145
Online 127 ms 107
Online 120 ms 32
Online 126 ms 221
Online 127 ms 144
Online 120 ms 83
Online 129 ms 29
Online 133 ms 240
Online 122 ms 84
Online 131 ms 170
Online 133 ms 248

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.