Rustoria.co - EU East Long [ 8 days online ]

No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Last checked 1 m ago

624 / 600 players (36 queued)

Procedural Map

10 days live

Visit website

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 80.242.59.93:28010

First seen 07.08.2026

Server info

Wipe Schedule:
\tMap - Monthly @ Force
\tBPs - Monthly @ Force

VIP: donate.rustoria.co

Rules:
\t- No hacking / scripting
\t- No intentional bug abuse
\t- No EAC / FP banned alts
\t- No ban evading
\t- No racism

Good performance
Active non playing admins
Seeds are carefully picked

Discord: rustoria.co/discord
Full rules: rustoria.co/vanilla/rules

Recent history from Chicago

Checked Status Ping Players
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Online 563
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Online 31
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Online 572
Online 143
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Online 109
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Online 21
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Online 99
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Online 72
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Online 33
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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.