HQM.GG US 3x Monthly Solo Only - Skins - Pvp - ORP

21 ms · Chicago

Jitter 0 ms

Last checked 2 m ago

0 / 95 players

Wiped 10 days ago

3x Max 1 4 days live Avg ping 21 ms Avg jitter 0.1 ms Wipe cycle 0.2 ±0.3 days

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Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 69.164.250.179:28018

First seen 13.08.2026

Next wipe: (in 19 days) Predicted

Last wipe: (10 d ago)

Wipe history

Wiped Days since previous
0.4
0
0
0.2
0.8
0

Ping history from Chicago

21.1ms21msAug 13Aug 17

Jitter history

0.3ms0msAug 13Aug 17

Recent history from Chicago

Checked Status Ping Players
Online 21 ms 1
Online 21 ms 0
Online 21 ms 1
Online 21 ms 1
Online 21 ms 0
Online 21 ms 0
Online 21 ms 1
Online 21 ms 0
Online 21 ms 2
Online 21 ms 2
Online 22 ms 1
Online 21 ms 1
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 1
Online 21 ms 0
Online 21 ms 1
Online 21 ms 3
Online 21 ms 1
Online 21 ms 2
Online 21 ms 2
Online 21 ms 0
Online 21 ms 1
Online 21 ms 1
Online 21 ms 0
Online 21 ms 1
Online 21 ms 0
Online 21 ms 0
Online 21 ms 1
Online 21 ms 1
Online 21 ms 1
Online 21 ms 0
Online 21 ms 0
Online 21 ms 1
Online 21 ms 0
Online 21 ms 0
Online 21 ms 1
Online 21 ms 1
Online 21 ms 1
Online 21 ms 0
Online 21 ms 1
Online 21 ms 0
Online 21 ms 0
Online 21 ms 0
Online 21 ms 1
Online 21 ms 2
Online 21 ms 2
Online 21 ms 0
Online 21 ms 1

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.