[EU/FR] RustFrance.net | Vanilla Solo/Duo/Trio | Wipe Fri 18:00

103 ms · Chicago

Jitter 3.1 ms

Last checked 2 m ago

2 / 200 players

Procedural Map

Max 3 4 days live Avg ping 99.9 ms Avg jitter 2.6 ms

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Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 91.197.6.124:26924

First seen 13.08.2026

Next wipe: (in 4 days) High confidence

Ping history from Chicago

100.8ms99.3msAug 13Aug 17

Jitter history

2.9ms2.2msAug 13Aug 17

Recent history from Chicago

Checked Status Ping Players
Online 103 ms 1
Online 99 ms 2
Online 97 ms 1
Online 99 ms 0
Online 98 ms 0
Online 99 ms 0
Online 103 ms 0
Online 96 ms 0
Online 97 ms 3
Online 97 ms 1
Online 98 ms 1
Online 98 ms 1
Online 103 ms 1
Online 102 ms 1
Online 102 ms 0
Online 98 ms 1
Online 97 ms 1
Online 97 ms 1
Online 98 ms 0
Online 103 ms 0
Online 103 ms 0
Online 101 ms 0
Online 101 ms 0
Online 97 ms 0
Online 97 ms 0
Online 99 ms 0
Online 98 ms 2
Online 98 ms 1
Online 102 ms 0
Online 106 ms 0
Online 106 ms 0
Online 101 ms 0
Online 102 ms 0
Online 103 ms 0
Online 102 ms 0
Online 98 ms 0
Online 101 ms 1
Online 99 ms 1
Online 102 ms 1
Online 98 ms 0
Online 98 ms 0
Online 102 ms 0
Online 102 ms 0
Online 97 ms 0
Online 102 ms 0
Online 103 ms 0
Online 97 ms 0
Online 98 ms 0
Online 103 ms 1
Online 97 ms 1

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.