Paradise | Monthly | 4x | Duo [ 8 days online ]
108 ms · Chicago
Jitter 0.6 ms
Last checked 2 m ago
0 / 50 players
Procedural Map
4x Max 2 10 days live Avg ping 112.7 ms Avg jitter 6.2 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 95.216.15.17:28015
First seen 07.08.2026
Server info
Welcome to Paradise!
Please treat others with respect. Racism, harassment, and excessive profanity are not allowed in chat.
If you want to help ban cheaters, press F7. Don't let the cheaters know that you're reporting them.
Schedules:
Last Wipe: 2026-08-06 17:57 UTC
Next Wipe: 2026-09-03 20:00 UTC
Restarts: Every day at 04:00 UTC
Properties:
4x gathering multiplier
50% building upkeep
Max team size: 2
Unlimited map markers
All vehicles can be locked and each lock has a GPS attached to it, so you can track your vehicle on the map
Custom box sorting
Fuel gauge for vehicles
Reduced vehicle/horse decay
Horses do not autosteer
Unlimited destruction time for building blocks
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 108 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 123 ms | 0 |
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.